AUTODESK 3DS MAX 2021

AUTODESK 3DS MAX 2021 WIN X64


What’s New in 3ds Max 2021

Highlights

Bake to Texture:
New tool for baking maps and surfaces offers faster performance during a new streamlined workflow
Extensive renderer support including Arnold
Error validation and compatible map filtering
Support for OSL texture maps and Blended Box map
Mikki normal mapping support.

PBR Materials:
New PBR materials make the interaction of sunshine with surfaces physically accurate
The two sorts of maps, PBR Material (Metal/Rough) and PBR Material (Spec/Gloss), ensure compatibility with any real-time engine workflow
Drag and drop downloaded PBR maps straight from Windows Explorer into the Material/Maps Browser.

Weighted Normals Modifier:
The Weighted Normals modifier improves the shading of models by altering the vertex normals to be perpendicular to larger flat polygons
Generates explicit normals for meshes better and faster than ever
Weight options include: Area, Angle, and Largest Face
Full control over smoothing and blending values.

New OSL Shaders:
New shaders include:
HDRI Environment controls the positioning and final look of the environment both within the viewport and therefore the final render
HDRI Lights allows you to place HDR photos of real-world light sources that dynamically update the scene

Uber Noise adds complex sorts of noise like Perlin, Fractal, Cell, fBm, and Worley
Other new and updated shaders include Color Correction, Float and Color Curves, plus Camera, Object, and Spherical Projections.

Arnold renderer as default:
3ds Max 2021 includes Arnold 6.0 because of the default renderer, rather than the Scanline Renderer. this provides you a contemporary, high-end rendering experience.
Supports the new Bake to Texture workflows.

New AOV workflows.
Includes new Scene Converter scripts for converting V-Ray and Corona Materials to the Physical Material.

New Substance2 Map:
Substance2 map is quicker than the legacy Substance map.
Utilizes updates to the newest Substance engine for native sbar loading. You not got to export maps from Substance Designer.

Supports up to 8k textures.
Supports the renderers included with 3ds Max: Arnold, ART, Scanline, and Quicksilver.
Scripted tools to quickly found out Substances with a specific sort of material or to back maps to files

Link:-   3dsmax 2021 installer: (not include medicine)

Link 2 :- (All in one with medicine)

Medicine only Link:- upload sooooooon

Torrent:-  http://raboninco.com/AOam

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