RealFlow 10.5

RealFlow 10 


RealFlow 10 introduces the new DYVERSO multiphysics solver, a highly-optimized CPU and GPU particles solver where differing types of materials are simulated within an equivalent framework and are ready to interact with one another . The HYBRIDO solver is additionally better in terms of speed and memory. There are many issues fixed, improving the general stability of the software, new features for a far better workflow, useful new daemons and more!

New Features:

DYVERSO MULTIPHYSICS SOLVER
– GRANULAR SAND
– GRANULAR SNOW
– LIQUID
– RIGID
– RIGID – LIQUID INTERACTION
– GRANULAR – LIQUID INTERACTION
– ELASTIC
– VISCOUS
– VISCOELASTIC
DYVERSO: SPEED IMPROVEMENTS

The DYVERSO solver architecture has been redesigned to urge the foremost out of the fashionable GPUs and multi-core CPUs.

– GPU 2-8x (over CPU)
– GPU CUDA 3x (over RealFlow 2015)
– GPU OpenCL 3x (over RealFlow 2015)
– CPU 2x (over RealFlow 2015)*

PARTICLE SKINNER DAEMON
Particle Skinner is even better with the likelihood of skinning simulations that have already been cached. Yes, this includes simulations from versions older than RealFlow 10!

FALLOFF OBJECT MODE
Objects are often wont to fade a daemon’s forces and control exactly how they ought to vanish.

K VOLUME OBJECT MODE
Any object are often wont to remove particles that are inside.

HYBRIDO IMPROVEMENTS: RF2015 VS RF 10
– 2X SPEED
– MEMORY FOOTPRINT
– FOAM CREATION

NEW ALEMBIC PANEL
Get total control of your Alembic objects with the new parameters for tweaking their animation speed, offset and mode.

NEW SD ANIMATION OFFSET
Direct your objects animation timing without leaving RealFlow. you'll even use different offsets for objects from an equivalent SD file.

THE FINEST LIQUIDS
Liquid PBD solver has been improved to succeed in SPH quality at the very best performance levels.

NEW EMISSION MASK
Stop worrying about objects intersecting together with your emitters, or carefully scaling your pool walls to avoid gaps. With the new Emission Mask options, no particle are going to be created where you don’t want it to.

MANAGE all of your PROJECTS during a MORE VISUAL AND EASIER WAY
There is a replacement , totally revamped version of the Project Manager where you'll find your scenes quickly and have access to learning material at your finger tips.

EXPORT PANEL
Every single node has now its own export panel where all the parameters associated with caching are often manipulated avoiding the longer and fewer intuitive task of editing them through the Export Central tool.

PARAMETER GROUPS
Parameters having additional sub-parameters can now be collapsed/expanded providing a cleaner way of watching your parameters.

SCENE NODE TREE
Now the Scene Node Tree represents the transformation hierarchy of your scene which may be a more intuitive way of watching your nodes’ parent/child relationship.

PACK AND GO
Move your scenes around ensuring you usually include all the external resources.

SAVE INCREMENTAL
One-click way of automatically versioning your projects.

QUICK ACCESS TOOL
Quick access to any RealFlow command.

SCENE INFO
You can add comments to your scene using rich text with images, tags also can be used for quick finding of your scenes within the Project Manager.

OPTIONAL EMBEDDING
You can decide whether to incorporate the simulation data in your scene or not.

MORE FEATURES INSIDE:
– Bitmap Emitter Improvements.
– Continuous Collision Detection.
– Better support for 4K monitors.
– duration for Hybrido secondary emitters.
– Homogenization of bounded options in Daemons.
– Environment variables are often utilized in the preferences window.
– License priority devour.



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