Vray for MAYA 2020

V-RAY NEXT V4.30.01 FOR MAYA 2020



Chaos Group, a number one provider of state of the art rendering solutions for the media, entertainment, and style industries, has released an update to VRay 4.30.01 for Maya 2017-2020, a serious update to its Academy Award-winning CPU and GPU production renderer. Used on recent television and film projects including “The Fate of the Furious,” “Beauty and therefore the Beast,” and “Stranger Things,” this update brings faster rendering, more responsive look development and added realism to high-end VFX and animation projects.

QUALITY
Production-proven ray-traced rendering with a full suite of tools to make professional photoreal imagery and animations

POWER
Built to handle absolutely the toughest projects and largest scenes.

SPEED
Multicore CPU and GPU-accelerated rendering engines for optimized speed and scalability.

CREATIVE CONTROL
Real-time look development with interactive lighting, shading, and rendering.

SMART INTEGRATION
Integrated seamlessly into Maya and designed to suit any production pipeline.

AN INDUSTRY STANDARD
Top artists and studios believe V-Ray for Maya to make award-winning animation & visual effects.

POWERFUL CPU RENDERING
Highly-optimized, adaptive ray tracing for the simplest combination of fast rendering and superior image quality.

INCREDIBLY FAST GPU RENDERING
Get another speed boost with GPU-accelerated look development and final frame rendering.

HYBRID RENDERING
V-Ray GPU CUDA now renders on CPUs also as GPUs, to require full advantage of all available hardware.

RESUMABLE RENDERING
Stop your render at any point and continue where you left off.

GPU BUCKET RENDERING
Adds support for Cryptomatte render elements.

PLAYBLASTS WITH VIEWPORT IPR
Create high-quality previz and animation tests via Playblasts with Viewport IPR.

FASTER IPR
Redesigned IPR for faster feedback and continuous updates.

DENOISER
Automatically remove noise and cut render times by up to 50%.

AI DENOISER IN VIEWPORT IPR
The NVIDIA AI denoiser is now available for interactive rendering with V-Ray IPR within the viewport.

DEBUG SHADING/ISOLATE SELECTED
Quickly isolate selected textures and materials to assist debug large shading networks in IPR.

NEW - MEMORY TRACKING
Easier to optimize your scene with a new memory usage report for textures and objects.

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