Maxwell render 4.2


Maxwell Render 4.2



Maxwell may be a ground-truth photorealistic renderer for top-notch CGI. Now faster because of Cloud Rendering and a GPU version, plus numerous 3D integrations.
Fully rewritten MULTI-GPU engine provides quite 50x speedup compared with a high-end CPU, preserving the Maxwell quality and delivering leads to minutes or maybe seconds. 

Maxwell Cloud
The new cloud render service is integrated in Maxwell Studio and supported plugins. Just click a button and therefore the Maxwell scene are going to be rendered by the fastest machines (96 cores) available within the cloud

Improved interactivity and stability
FIRE (Fast Interactive Render) is now faster and optimized to update instantly and reflect the changes within the scene, providing an excellent interactive workflow.

additive material in GPU
Materials with additive layers are now GPU-ready, increasing compatibility with the bulk of Maxwell materials

Procedural textures
Add more variability and realism to your scene by randomizing texture properties automatically across multiple objects or tiled surfaces

V-Ray scene import
Import native V-Ray scenes and convert them to Maxwell automatically. Only supported in Maxwell Studio. Plugin integrations coming soon

Light Groups(Multilight)
Lights can now be grouped and controlled like single emitters within the Multilight ’remixer’. Useful to stay MXI files more compact, reduce memory footprint, and reduce complexity in scenes with many emitters. 

Support For High-resolution (4K) screens in both studio and render
Now Studio and Maxwell Render interface are ready to accommodate to high-resolution displays like 4K or higher.

Improver Workflow
Nested references leave better management of huge scenes with deep hierarchies, optimizing file sizes. Dependencies are now searched in several subfolder levels, streamlining assets management.

UNSURPASSED REALISM
Unbiased spectral ray-tracing designed to simulate light and materials exactly because it behaves within the world . No tricks. Just accurate real-world physics.

INTERACTIVE
Maxwell’s interactive engine gives you immediate feedback for adjustments to lighting, materials, and camera settings.

THOUSAND OF MATERIALS
Hundreds of online materials in our Materials are supported real optical properties, creating unrivaled realism. a cloth assistant will assist you create perfectly optimized materials in only seconds!

DENOISER
The Denoiser feature provides faster results (2x to 6x), obtaining higher quality at a lower sampling level.

MULTILIGHT
Light intensities are often changed during and after rendering, saving out as many images as required – all from just one render. 

REALSTIC CAMERA MODEL
Set optical properties like f-stop, focal distance , shutter speed, ISO, film size, etc. Get DOF, bokeh, scattering, and exposure effects to spice up realism.

ACCURATE 3D MOTION BLUR
Accurate 3D motion blur can handle unlimited sub-steps and may be set for both a still camera to mimic long exposure effects like trails of sunshine , or a movie camera to point out the motion blur effect of fast-moving objects.

PHYSICAL SKY
Wide range of real-life, physically-correct variables to regulate the design of the sky and lighting, including Earth location, time, sun’s aspect, and atmosphere.

VOLUMETRICS
Create large atmospheric haze effects or thick fog, compatible with particle files in several formats including RealFlow .bin, OpenVDB, and density fields/voxels directly from Maya and Houdini.

MAXWELL SEA
Create realistic ocean surfaces and waves controlling water depth and surface dimensions. From swimming pools to open ocean. 

HAIR
Photoreal hair rendering, compatible with Maya Shave and a Haircut, Maya hair, 3ds Max hair, Cinema 4D hair, and Ornatrix. Any Maxwell material are often applied.

GRASS AND FUR
Create photoreal grass or fur on a specific piece of geometry. Designed to supply maximum control and impeccable detail.

Links:- 
MAXWELL RENDER 4.2.0.3

medicine:-

for 3ds Max 4.2.6

For ArchiCAD 4.2.1

For After Effects 4.2.0.4

For Photoshop 4.2.0.6

For Nuke 4.2.0.4

For Maya 4.2.1

C4D 4.2.1

Modo 4.2.1

Rhinoceros 4.2.1 

SolidWorks 4.2.1

SketchUp 4.2.1

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