FUMEFX 5.0 FOR C4D R18 TO R 21

FumeFX 5.0 for C4D R18 to R21


FumeFX is a powerful fluid dynamics plugin-in for Maxon Cinema 4D, designed for simulation and rendering of realistic fire, smoke, explosions and other gaseous phenomena. Unrivalled in its ability to capture the subtlety and complexity of fluid gas behavior it is favored among visual effects artists, game developers, visualization professionals and everyone else who demand the utmost in realism.
FumeFX 5.0 new features
The latest incarnation of FumeFX offers the artist with unique set of tools that will free the creative mind and minimize tedious tasks even further than before. As a result of the FumeFX core rewrite, a wide range of irregular objects can be used for simulation without the fear of solver instabilities. The newly implemented conservative advection, GPU accelerated Cinema 4D viewport, faster simulations, .fxd multithreaded lossy compression are just some of the new features found inside FumeFX 5.0.

Workflow
The innovative FumeFX user interface combines all the major fluid simulation components making the simulation setup easy and efficient. It allows user to change parameters during the simulation with instant feedback or even to directly edit FumeFX sources without the need to switch back and forth between dialogs.

Interface
The FumeFX interface integrates simulation, rendering, presets and source parameters in one place. It provides quick and easy navigation through simulation caches and offers intuitive control of simulation parameters.

GPU Viewport
The GPU accelerated viewport produces render-comparable images to give instant feedback on appearance and behavior of the simulation. Among many advantages, it supports viewport .png export during the simulation.

Network
In order to boost productivity, FumeFX can utilize BackBurner, Deadline, or remote desktop applications to run simulation tasks on another computer with FumeFX or FumeFX SL installed.

The Solver
The QCG solver in FumeFX is optimized for speed and robustness. It has complete control over the realism vs speed balance.

Combustion with Oxygen
The Fire model within FumeFX adds Oxygen to the equation. This new component brings forth various new ways to creatively control the burn process.

Vorticity
With the addition of various vorticity models, you can now choose from visually different curl types, giving your FumeFX simulations a more unique look and feel.

Wavelet Turbulence
It's never been easier to add more detail to an existing FumeFX simulation. It is a fast, memory efficient and predictable way to increase grid resolution.

Post Processing
The Post Processing lets you retime caches, bake Render Warps, convert between various formats, or improve cache fetch and save disk space by excluding channels that are no longer needed in your workflow.

Particles
FumeFX is tightly integrated with Thinking Particles and different FumeFX-based operators provide ultimate particle control.

Link:- http://triabicia.com/2B0z

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